CLOUDCASTER

CloudCaster

Initializing viewer…
CLOUDCASTER

Loading...

N
LAYERS
DIAGNOSTICS

Frame

FPS--
Frame Time--
Draw Calls--
Triangles--

Points

Rendered--
Budget--
Utilization--
Nodes Loaded--

Camera

Position--
Heading--
FOV--
Near / Far--
Focal Pt--

Scene

Objects--
Layers Active--
Geometries--
Textures--

Memory

Heap Used--
Heap Total--

Performance

Pixels--
Overdraw--
Sort (last)--
Render mode--

Source

Format--
File size--
Splats / Points--
SH Degree--
Trained by--
Training steps--
PSNR--
Capture date--

GPU

GPU--
Renderer--
Three.js--
Viewport--
DPR--
Max Texture--
SETTINGS

Point Rendering

Lighting

Post-Processing

Color Mode

Scene Transform admin

Rotate/scale the layer. Preview is live; click Save View to persist + reload (splat covariances re-bake on reload).

Section Plane

Color

Scene